The group stage of the DotA 2 Asia Championships is now over and we have some very interesting data from the games played so far:
I know I know – 77.27% win rate on Lina out of 22 games? I think we have our new Lone Druid 7.00 guys.
Wanna Play With Fire?
But why is Lina so broken? Well, it’s because on level 10, she has a -30s respawn time talent and when you combine that with an early Bloodstone, which is not that hard to farm considering the fact that Lina is, well, good at farming, you get a hero that has 0 – 10 seconds respawn time up to like level 15 and even higher.
So your team expends all ultimates and big cooldowns in the team fight to get the Lina and she insta-respawns and comes back into the fight because, most likely, all Shrines are still up.
And it’s not just the level 10 talent. On level 15 she gets +50 damage and on level 20 she gets 150 attack range. When you combine that with a Hurricane Pike and 3 stacks of Fiery soul, you get a hybrid between Sniper and Windranger + somewhat Lion because you know, she still has her nukes.
The King Has Arrived
But enough about Lina. Let’s talk about the other hero that most teams were looking to either ban or pick – Monkey King. Oh yea, MK didn’t only takeover pub games but is now taking over the pro scene as well.
With ridiculous early game mobility and impact, this hero, in the hands of the right player, becomes impossible to deal with.
I mean, it is a 4th position hero (in most games) and it still has a ton of damage, nice stun, and a now slightly nerfed maphack with his ability to jump on trees and pretend to be Batrider.
But Monkey King is not only good as a 4th position with its 59.26% win rate out of 29 games, but is also still decent as a core as we saw in the Liquid VS iG.V series. Miracle- farmed an Echo Sabre and a Deso and people just died in his ulti.
Crush Our Enemies
So Lina’s great, MK’s great, who else? Magnus of course. 19 games and 68.42% win rate – are you kidding me? The main problem in dealing with Magnus is not his RP which most pro teams will play around, but the damn Empower which is like Drow aura 2.0, especially if you combo Magnus with one or two melee cores, for example, Juggernaut mid and Lifestealer safe.
Unleashed At Last
And speaking of Lifestealer, the hero was by far one of the most picked safe laners due to its extremely strong early and mid game. EG for instance first-picked LS on numerous occasions and still won those games despite the first-pick.
22 games with 59.09% win rate is definitely a good result for Lifestealer. He just combos really well with some of the most picked heroes of the current meta – Slardar, Magnus, etc, heroes that can utilize the Infest bomb.
Not OP Anymore?
On the other hand, we had a lot of heroes that didn’t have such good success rate. To name a few:
- Alchemist – a lot of teams ran Alchemist (mostly as one of the last picks) and it worked here and there but not that much.
- Juggernaut – mostly worked best in combination with Magnus.
- Slardar – not so desired now with just 40% win rate.
- Weaver – just can’t handle the amount of damage from some of the more OP heroes right now.
- OD – extremely situational.
All of these have below 50% win rate with OD having 0/5 and Weaver with just 25%. And then there was the biggest surprise – Abaddon.
The hero has 0/8 while he still tops the pub games on all brackets with close to 60% win rate globally. Abaddon was spammed quite a lot by some teams during the Kiev Major qualifiers but it appears that it has lost ground on the pro scene.
The group stage of the DAC 2017 showed a new change in the current DotA 2 meta and exposed some really broken heroes. I mean, all the others can pass for just OP and not broken, but Lina is 100% broken.
It seems that most games now are now longer so picking cores that scale well into the mid-to-late game is the way to go. Plus you know, getting Lina as your mid, or even as a 4th position is “somewhat” good.