Just a day after patch 7.03, things are already changing rapidly. While we are still yet away form getting a statistically significant clue from the new patch as people are still adapting to it, there are a few things we can learn by simply looking at the hero win rates from DOTABUFF:
So Spectre is back on top which is maybe a testament to the change of income growth and the change to tower armor (+2 per hero nearby). Those two basically mean that the average game time is now prolonged and we all know what happens when you have a farmed Spectre late game on your team – usually it ends up with the enemy team screaming “wp Spectre-picker” over and over again.
Abaddon is second which is not surprising at all although he did lose the first place he was holding in 7.02 to Spectre. With the new buff to his 25 level talent (+300 Apotic Shield absorb, was 200) he has become pretty OP, keeping in mind the fact that he was broken already.
I read a thread on Reddit recently (if I find it I will link to it) where a guy was showing off how he got from 5k to 7k in a month by simply spamming Abaddon offlane every game to destroy the enemy safe laner by repeatedly throwing Mist Coil on his head to the point of exhaustion.
And I mean, we all saw what BuLba did to coL during the NA finals at the Kiev Major qualifiers. This Abaddon pick basically won them almost every game plus you know, the Abed Meepo which needs to be nerfed.
Anyway, the rest of the heroes seem to be in position, except for Lone Druid who has lost 4% win rate compared to 7.02, mainly due to the Rabid nerf in my opinion.
The rest is pretty similar but again, we will have to wait for at least a week for the stats to have a little bit more statistical meaning.
By first impressions, Lone Druid is in a pretty bad spot as of now and later game heroes are now in an even better position than they were before as income has been lowered and pushing early game is much harder if 5 people defend towers.